UIInPolygon - Find points in interactively defined polygon zone. Mouse buttons: left = add polygon point right = remove last polygon point middle = close polygon USAGE in = UIInPolygon(X,Y) X,Y polygon coordinates in logical vector indicating whether points at (X,Y) are inside SEE See also UISelect
0001 function in = UIInPolygon(X,Y) 0002 0003 %UIInPolygon - Find points in interactively defined polygon zone. 0004 % 0005 % Mouse buttons: 0006 % left = add polygon point 0007 % right = remove last polygon point 0008 % middle = close polygon 0009 % 0010 % USAGE 0011 % 0012 % in = UIInPolygon(X,Y) 0013 % 0014 % X,Y polygon coordinates 0015 % in logical vector indicating whether points at (X,Y) are inside 0016 % 0017 % SEE 0018 % 0019 % See also UISelect 0020 % 0021 0022 % Copyright (C) 2009-2011 by Michaƫl Zugaro 0023 % 0024 % This program is free software; you can redistribute it and/or modify 0025 % it under the terms of the GNU General Public License as published by 0026 % the Free Software Foundation; either version 3 of the License, or 0027 % (at your option) any later version. 0028 0029 [Xp,Yp,p] = UISelect; 0030 in = inpolygon(X,Y,Xp,Yp); 0031 hold on; 0032 pts = plot(X(in),Y(in),'+r'); 0033 hold off; 0034 pause(0.4); 0035 delete(p); 0036 delete(pts);